Pick a recipe. Say the words.
Every card is a game you can make and the plain-words prompt that starts it. There's no code — you just tell the AI what you want. Copy a recipe, or better, change a line and make it yours.
Fox Hop
A fox that runs and jumps across floating platforms, grabbing coins. Fall off, and you start again.
your twistSwap the fox for a dragon, and make it double-jump.
Coin Dash
Move your character and grab as many coins as you can before the clock runs out. Simple and fast.
your twistAdd a bomb that costs you points if you touch it.
Maze Escape
A top-down maze with walls you can't pass through. Use the arrow keys to find the way out.
your twistHide a key somewhere that unlocks the exit.
Beat Tap
Notes fall down four lanes. Tap the matching key right as each note hits the line to score.
your twistSpeed the notes up a little every ten hits.
Quiz Quest
Five questions, four answers each, a score at the end. Great for testing your friends.
your twistMake the questions about your favourite game instead.
Choose Your Path
A branching adventure. Every choice leads somewhere different — and to a different ending.
your twistAdd a hidden ending only one path can reach.
Star Dodge
Fly a spaceship left and right to dodge falling asteroids. Last longer, score higher.
your twistDrop a shield power-up every so often.
Basket Catch
Fruit falls from the top. Slide your basket to catch it — miss three and it's game over.
your twistMake golden fruit worth five points.
Endless Runner
Your character keeps running right. Press space to jump the gaps — and the world speeds up.
your twistAdd coins to collect mid-jump for a combo.
Remix it — don't just copy it.
A recipe is a starting point, not the finish line. The real skill — and most of the fun — is changing it. Swap the star, flip a rule, invent a new goal. Every change teaches you to direct the AI a little sharper.
Change the star
Swap the fox for a dragon, a robot, or your own cat. New hero, same recipe.
Flip a rule
Make gravity low, give three lives instead of one, or let coins cost points.
Add a twist
A boss at the end, a night mode, a second player — one new idea at a time.
Whatever you make stays private in your own studio until a parent says yes to publish it to the Showcase — so you can remix freely, safely, no strangers involved.
A new recipe every week.
One short email a week: a fresh game to make, the words that start it, and one clever way makers your age remixed it. No spam — leave whenever you like.
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Found a recipe you like?
Go make it.
Start free — no card. Your first game takes about five minutes, and every one you make is yours to keep.
Start making